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M
- main(String[]) - Static method in class miniGame.game_2048.Main
- main(String[]) - Static method in class miniGame.game_2048.MainPanel_2048
- main(String[]) - Static method in class miniGame.hamburger.MainPanel_Hamburger
- main(String[]) - Static method in class miniGame.MainFrame
- main(String[]) - Static method in class miniGame.minesweeper.MainPanel_MineSweeper
- main(String[]) - Static method in class miniGame.pinpon.MainPanel_pinpon
- main(String[]) - Static method in class miniGame.pinpon.pinpon
- main(String[]) - Static method in class miniGame.snake.MainPanel_SnakeGame
- main(String[]) - Static method in class miniGame.snake.SnakeGamePanel
- main(String[]) - Static method in class miniGame.tetris.MainPanel_Tetris
- main(String[]) - Static method in class miniGame.tetris.TetrisGame
- Main - Class in miniGame.game_2048
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메인 페이지의 크기 설정값들 및 프레임 크기를 설정해준곳입니다.
- Main() - Constructor for class miniGame.game_2048.Main
- MainFrame - Class in miniGame
- MainFrame() - Constructor for class miniGame.MainFrame
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메인 생성자 Frame 설정, 만든 메인 패널 붙이기
- mainPanel - Variable in class miniGame.snake.SnakeGamePanel
- mainPanel() - Method in class miniGame.MainFrame
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메인패널 만들기 만들어놓은 패널들을 해당 구역에 붙인다
- mainPanel() - Method in class miniGame.minesweeper.MineSweeper
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메인 패널 만들기 레이아웃 설정하여 각각의 패널을 추가한다.
- MainPanel_2048 - Class in miniGame.game_2048
- MainPanel_2048(JFrame) - Constructor for class miniGame.game_2048.MainPanel_2048
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메인 화면(패널)
- MainPanel_Hamburger - Class in miniGame.hamburger
- MainPanel_Hamburger(JFrame) - Constructor for class miniGame.hamburger.MainPanel_Hamburger
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메인 화면(패널)
- MainPanel_MineSweeper - Class in miniGame.minesweeper
- MainPanel_MineSweeper(JFrame) - Constructor for class miniGame.minesweeper.MainPanel_MineSweeper
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메인 화면(패널)
- MainPanel_pinpon - Class in miniGame.pinpon
- MainPanel_pinpon(JFrame) - Constructor for class miniGame.pinpon.MainPanel_pinpon
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메인 화면(패널)
- MainPanel_SnakeGame - Class in miniGame.snake
- MainPanel_SnakeGame(JFrame) - Constructor for class miniGame.snake.MainPanel_SnakeGame
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메인 화면(패널)
- MainPanel_Tetris - Class in miniGame.tetris
- MainPanel_Tetris(JFrame) - Constructor for class miniGame.tetris.MainPanel_Tetris
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메인 화면(패널)
- makeHamburger(Graphics) - Method in class miniGame.hamburger.Hamburger
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햄버거 만들기 메서드 방향키를 누르면 생기는 이미지를 ArrayList에 담아 리페인트 해준다.
- makeStop() - Method in class miniGame.tetris.TetrisGame
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현재 블럭의 좌표를 status배열에서 MOVINGBLOCK 에서 STOPPEDBLOCK 으로 변경
- map - Variable in class miniGame.hamburger.Hamburger
- MAXIMUM_FOOD - Static variable in interface miniGame.hamburger.HamburgerGameConstants
- menuPanel() - Method in class miniGame.minesweeper.MineSweeper
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메뉴 패널 만들기 다시 시작 / 타이머 / 깃발 수 / 이전으로 버튼을 넣는다.
- mineArray - Variable in class miniGame.minesweeper.MineSweeper
- mineArray() - Method in class miniGame.minesweeper.MineSweeper
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정답 배열 만들기 정답을 담은 배열을 만든다.
- MineSweeper - Class in miniGame.minesweeper
- MineSweeper(MainPanel_MineSweeper, int, int, int) - Constructor for class miniGame.minesweeper.MineSweeper
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메인 클래스 생성자
- MineSweeperContents - Interface in miniGame.minesweeper
- miniGame - package miniGame
- MiniGame - Interface in miniGame
- miniGame.game_2048 - package miniGame.game_2048
- miniGame.hamburger - package miniGame.hamburger
- miniGame.minesweeper - package miniGame.minesweeper
- miniGame.pinpon - package miniGame.pinpon
- miniGame.snake - package miniGame.snake
- miniGame.tetris - package miniGame.tetris
- mouseClicked(MouseEvent) - Method in class miniGame.minesweeper.MineSweeper
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마우스 클릭시에 발생하는 이벤트 설정
- mouseEntered(MouseEvent) - Method in class miniGame.minesweeper.MineSweeper
- mouseExited(MouseEvent) - Method in class miniGame.minesweeper.MineSweeper
- mousePressed(MouseEvent) - Method in class miniGame.minesweeper.MineSweeper
- mouseReleased(MouseEvent) - Method in class miniGame.minesweeper.MineSweeper
- moveLeft() - Method in class miniGame.tetris.TetrisGame
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멈춘블록이나 배열의 끝이아니라면 현재 행값을 감소시킴
- moveRight() - Method in class miniGame.tetris.TetrisGame
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멈춘블록이나 배열의 끝이 아니라면 현재 높이값을 감소시킴
- moveTo(int, Circle) - Method in class miniGame.pinpon.pinpon
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공이 어느정도로 움직였는지를 결과값을 작성
- moving - Static variable in class miniGame.game_2048.Game
- moving - Variable in class miniGame.game_2048.GameObject
- moving(int) - Method in class miniGame.snake.SnakeGamePanel
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direction 값에 맞춰서 증감식 리턴
- MOVINGBLOCK - Static variable in interface miniGame.tetris.BlockStatus
- movingCircles - Variable in class miniGame.pinpon.pinpon
- movingLogic() - Method in class miniGame.game_2048.Game
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키보드의 움직이는 값들을 지정해준곳입니다.
- ms - Variable in class miniGame.tetris.TetrisGame
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처음 게임 속도
- MyButton - Class in miniGame.minesweeper
- MyButton(int, int) - Constructor for class miniGame.minesweeper.MyButton
- MyButton(String) - Constructor for class miniGame.minesweeper.MyButton
- MyButton(String, int, int) - Constructor for class miniGame.minesweeper.MyButton
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